Content Forge — RPG Skill Generator
The tool walks every valid skill — element x mechanic x modifiers x rarity x tier x variant — and samples a pool of the size you ask for. The first pool builds itself the moment you open the page.
• Strict element isolation and a modifier whitelist: fire never gets a freeze, a pool never gets a chain bounce.
• Power score counts damage over a time window, area, targets, range, control, lifesteal, armor piercing and mana cost — then compares a skill against the median of its own element + mechanic + rarity + tier group. A beam and a blast play differently, so comparing them globally would lie.
• Weighted sampling without repeats: a loot profile (common dominates), a balanced one, and a catalog — an even slice for testing.
• Pool overview: distribution by rarity, element and tier, the median power and an outlier count.
• One seed, one and the same pool. Always.
• Export: JSON, CSV for a spreadsheet, plain-text descriptions and a zip with a Godot 4 loader.
Forty thousand candidates are walked in about a second and a half in a worker thread, and a table of five thousand rows scrolls without a stutter.
Interface in English and Russian.
AI disclosure: the source code was written with an AI assistant. All artwork — the sample sprite and the cover — is drawn procedurally by that code; no image or audio generation models were used, and no third-party assets are bundled.



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